Syllabus is a peer-reviewed publication of course syllabi and other teaching materials.


Syllabus invites proposals for syllabi, essays, and tool box entries for a special issue that focuses on video games in any field. Currently, a growing number of academics are interested in including a games focus in their discipline-specific courses. Additionally, the Electronic Arts Association has just trumpeted the fact that now all 50 states offer programs and majors in Computer Games, a marriage of CS, Humanities disciplines, and the Arts. These are often programs that are cobbled together with interested faculty in response to student and market demand.

In this special issue of Syllabus, we look to bring into conversation a number of disciplinary approaches that attend to teaching with computer games (that is, teaching an introductory course in Psychology, for example, with computer games) or teaching about computer games (for example, a course on game production).

For Syllabus entries, please submit:

  • A 250-500-word abstract that contextualizes the course, explaining the type of course and how it fits into the program as well as explaining the intended student audience
  • A syllabus from a class that you have taught within the past three years

Final essays are between 1200 and 6000 words and will need to include post-course assessment.

For a Toolbox entry, please submit:

  • A 250-500-word abstract that describes a tool or fragment of a course, such as an assessment, a rubric, and activity, or an assignment
  • A copy of the tool or fragment that you have taught in the past three years

Final essays for Toolbox entries are typically shorter pieces and will need to include post-course assessment.

Final proposals should be submitted to the guest editors Jennifer deWinter ( and Carly Kocurek ( by MARCH 25. If you have any questions or would like additional information, please feel free to email either editor.


Vol 2, No 2 (2013)

Table of Contents


Should Syllabi Communicate Expectations Regarding Appropriate Classroom Behaviors? PDF
Richard Wesp, Maryanne Kash, Joshua Sandry, Lanae Patton


Public Relations Firms PDF
Urkovia Andrews
Andy Campbell
Global Studies in the Second Language Classroom: Issues of Student Interest PDF
John Esposito
Sport and Religion PDF
Robin Hardin, Steven Waller, Lars Dzikus
Seminars in Applied Research Methods PDF
Nisha Malhotra
Teaching and Learning in Undergraduate Science & Engineering PDF
Rebecca B. Miller
Assessment in Postsecondary Education PDF
Donna Vinton
Learning and Motivation PDF
Mike Yough

Tool Box

Geocaching Activity for Digital Humanities PDF
Carly A. Kocurek